# Version 1.1.1 verification — 2026-09-27 | Check | Result | | --- | --- | | Fabric 1.21.11 build | Passed; remapped JAR, Java 21 bytecode | | Fabric 26.2 build | Passed; unobfuscated JAR, Java 25 bytecode | | Shared tag/data checks on both builds | Passed | | Built JARs against the live public feed | Passed; 22 players synced, icon settings applied and saved | | Icon/text combinations and old configuration migration | Passed | | Bundled icon textures | All 13 are static 16×16 transparent frames in the mod namespace | | Animated item resource-pack isolation | No font provider references Minecraft item texture paths | | SpearMace | One combined crossed-weapons glyph | | Optional Mod Menu API integration | Compiled with 17.0.1 / 20.0.3; no mandatory Mod Menu dependency | | Endpoint positions and points vs website scoring | Passed | | Minecraft name-tag method descriptors | Verified against both actual game JARs | | Vanilla player visibility and original names | Existing component retained; no visibility override | | Direct OpenGL/Vulkan dependency | None | | VulkanMod 0.6.8+1.21.11 entity mixin | Checked; only redirects culling, no conflicting name extraction hook | | 1.21.11 OpenGL in-game visual test | Not run | | 1.21.11 VulkanMod in-game visual test | Not run | | 26.2 built-in OpenGL/Vulkan in-game visual tests | Not run | | Mod Menu screen, keyboard navigation and icon appearance in game | Not run | Name tags are modified at the end of `EntityRenderer.extractRenderState`, after Minecraft fills the name-tag component. Tab names are modified at the return of `PlayerTabOverlay.getNameForDisplay`. The mod does not bypass visibility checks or submit custom rendering commands. Mineral and kit icons use a namespaced bitmap font referencing original static artwork bundled with the mod. This avoids treating resource-pack animation strips as single font glyphs. Only icon fragments select that font; player names and labels keep the normal text renderer. No Minecraft textures are redistributed. Builds used JDK 25.0.4.1, Gradle 9.5.1, Loom 1.17.21 and Fabric Loader 0.19.5. Fabric API versions: 0.141.6+1.21.11 and 0.161.0+26.2. Recommended final play check for each backend: open Mods → Emerald Tier Tagger → Configure, toggle each setting and check the live sample. Use Done/Escape, reopen the screen, and confirm saved settings. View a ranked player, press Tab, swap sides, toggle icons/position/kit, then hide name tags through the normal game/server setting. Confirm only the visible, ranked names gain tags. Also launch once without Mod Menu and use the commands.